← Back to The Veil
THE WHEEL OF PERCEPTION

World Racial Views

How the major peoples of the world see one another. These attitudes shape alliances, wars, trade, and daily life across the continent.

Humans (Dawnfire Imperium / Church)

View of Orcs

Violent savages standing in the way of civilization and progress. Dangerous, but predictable.

View of Elves

Useful allies and scholars, though often arrogant and secretive.

View of Inferni

A conquered people. Distrusted by many, but valued for labor, craft, and loyalty to the Empire.

View of Goblins

Clever scavengers and traders. Useful when controlled, troublesome when not.

View of Undead / Untethered

Abominations against Aureon and the natural order. To be purged without mercy.

View of Anointed

Living proof of divine favor — revered, feared, and politically dangerous.

Orcs

View of Humans

Empire-builders who chain the world beneath law and fire. Strong, disciplined, and deeply dangerous.

View of Elves

A cautionary tale — once mighty rulers now hiding beneath the earth. Wise, but untrustworthy.

View of Inferni

Corrupted blood touched by demons. Proof of what happens when power twists nature.

View of Goblins

Kin by survival and trade, though often too sneaky for true trust.

View of Undead / Untethered

Spirits denied their rightful rest. Feared even among the strongest tribes.

View of The Known

Honored champions touched by beast and spirit alike.

Elves (Vel'Kyra’thel)

View of Humans

Short-lived and reckless, yet frighteningly ambitious. Dangerous because they breed faster than wisdom.

View of Orcs

Brutal, emotional, and primitive — but harder to manipulate than humans expect.

View of Inferni

Tragic creatures shaped by another race’s mistakes. Fascinating, but unstable.

View of Goblins

Useful intermediaries and traders, though lacking refinement or vision.

View of Undead / Untethered

A corruption of the natural cycle and an insult to eternity itself.

View of Anointed

Mortals consumed by divine obsession. Powerful, but ultimately temporary.

Inferni

View of Humans

Masters, conquerors, and protectors all at once. Resented by some, embraced by others.

View of Orcs

Wild and destructive creatures who would burn civilization to ash.

View of Elves

Beautiful liars hiding behind smiles and ancient words.

View of Goblins

Necessary smugglers and black-market dealers. Hard to trust, easy to need.

View of Undead / Untethered

Horrifying reminders that eternity can become a curse.

View of Anointed

Objects of envy and fear — beings touched directly by powers beyond mortal reach.

Goblins

View of Humans

Rich customers with too many rules. Easy to manipulate if you know what they want.

View of Orcs

Big, loud, and dangerous — but dependable once loyalty is earned.

View of Elves

Creepy deep-thinkers who always seem to know more than they should.

View of Inferni

Good for business. Always looking for something difficult to acquire.

View of Undead / Untethered

Bad for trade. Corpses don’t spend coin.

View of Anointed

Walking opportunities or disasters — sometimes both.

The Untethered (Undead)

View of Humans

Livestock clinging desperately to temporary life.

View of Orcs

Strong vessels ruined by mortality and superstition.

View of Elves

Obsessives terrified of losing eternity.

View of Inferni

Broken souls already halfway to damnation.

View of Goblins

Nervous little scavengers, useful in large numbers.

View of The Living in General

Blind creatures afraid of the inevitable truth of death.

These views are generalizations. Individuals may differ greatly from the common attitude of their people.