Crystal towers where the seven Great Houses convene beneath geode-lit arches, directing generational schemes of restoration and surface manipulation through arcane mastery, political cunning, and prophecy.
Here, in the highest spires of Vel’Kyra’thel, the Kyra’Vaal nobility hold court. The Circle of Nightglass gathers the matriarchs and lords of the Great Houses — each one a master of the long game, each one carrying the living memory of what was stolen when surface races drank from the well of eternity.
Decisions made in these halls ripple outward across generations. Ascended agents are dispatched to human courts and orc warbands. Hollowed zealots are awakened for sacred purpose. Prophecies are woven to ensure that every surface conflict serves the restoration of Elven immortality — and that no power rises unchecked to threaten the Deep.
The seven dynasties of the Circle, each crest forged from its purpose in the long restoration.
The seven house representatives who sit upon the Circle. Each carries their own web of schemes, rivalries, and carefully cultivated purpose.